Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:02.039330 |
Stdout |
Pixels that should be unlit count = 212228 RMS error = 0.051551 Pixels that should be totally lit count = 31176 RMS error = 0.280904 The error threshold for unlit and totally lit pixels test is 0.016650 Pixels that should be partially lit count = 18740 RMS error = 0.288129 The error threshold for partially lit pixels is 0.333000 Samples = 0, Result = fail |
Stderr |
SWR detected AVX2 vert shader 0x7f0367922000 frag shader 0x7f0367920000 vert shader 0x7f036791e000 frag shader 0x7f036791c000 fetch shader 0x7f036791a000 vert shader 0x7f0367918000 frag shader 0x7f0367916000 fetch shader 0x7f0367914000 fetch shader 0x7f0367764000 SWR destroy screen! |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/ext_framebuffer_multisample-accuracy all_samples color depthstencil linear -auto -fbo |
dmesg |